Space, up arrow, or joystick button to thrust. Release to fall.
Dodge space debris to reach the top of the screen and earn points. Get hit and lose all your points.
Space Junk is inspired by the 1973 Atari arcade game Space Race. It was created as part of the Minigame Marathon series, and is the first game I've developed in Godot. Were I to continue developing Space Junk, I'd add a few more patterns of debris, speed things up as your score increased, etc.
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